DigiTech Live Harmony Musical Toy Instrument User Manual


 
Owner's Manual
59
Pitch FX
Press & Hold To Edit
Harmony 2
H
a
r
mo
n
y
L
e
v
e
l
V
oi
c
e
1
V
o
i
c
e
2
K
e
y
/
S
c
a
l
e
The Pitch effects are located in the FX module and provide far-out pitch shifting
effects, including Note Hammer, the popular over-the-top synthetic pitch correction
effect heard in modern Pop and Hip-Hop recordings. The Pitch effects consist of
three different parameter components: TYPE, GENDER, and SHIFT. Each of these
components work independently of each other. Changes made to the Pitch effect
need to be stored to a preset for later recall.
Available parameters:
TYPE
This parameter allows you to select which type of pitch effect you would like
to use. The following table provides a description of each option.
Pitch Type Option Description
Note Hammer
Over-the-top synthetic pitch correction
effect.
Robo Hammer Note Hammer with a robot effect.
Reso Hammer Note Hammer with a resonator effect.
Resobo Hammer Note Hammer with a resonator and robot
effect.
Space Hammer Note Hammer with a resonator effect and
pitch sync modulation.
Alien Hammer Note Hammer with some pitch sync
modulation and some formant shift.
Pixel Hammer Note Hammer with a pixel effect.
Growl Hammer Note Hammer with growl (i.e., you get
some growl when you start to sing louder).
Mod Hammer 20 Note Hammer with pitch sync modulation
= 2 pitch periods.
Mod Hammer 25 Note Hammer with pitch sync modulation
= 2.5 pitch periods.
Mod Hammer 30 Note Hammer with pitch sync modulation
= 3 pitch periods.
Mod Hammer 35 Note Hammer with pitch sync modulation
= 3.5 pitch periods.
Mod Hammer 40 Note Hammer with pitch sync modulation
= 4 pitch periods.
Mod Hammer 50 Note Hammer with pitch sync modulation
= 5 pitch periods.
Mod Hammer 60 Note Hammer with pitch sync modulation
= 6 pitch periods.
Mod Hammer 70 Note Hammer with pitch sync modulation
= 7 pitch periods.
Mod Hammer 80 Note Hammer with pitch sync modulation
= 8 pitch periods.