Dialogic 05-0867-005 Table Top Game User Manual


 
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416
Executive Intrusion - Normal
Step Dialogic API Action/Result Dialogic Event
1
cc_MakeCall( )
(with Intrusion IE)
-->
2 <-- CCEV_PROCEEDING
--- INTRUSION
SUCCEEDED
---
3 <-- CCEV_CONNECTED
--- INTRUSION FAILED ---
4 <-- CCEV_DISCONNECT
1. Places an outgoing call (cc_MakeCall( )) to a busy extension with intrusion
information set to "Normal." See Appendix C for the format of Intrusion IE.
2. Receives call proceeding (CCEV_PROCEEDING).
3. Receives call connected (CCEV_CONNECTED) event. Call successfully
intruded.
4. Receives call disconnect (CCEV_DISCONNECT) event. Call was not
intruded.
Executive intrusion - with prior validation
Step Dialogic API Action/Result Dialogic Event
1
cc_MakeCall( )
(with Intrusion IE)
-->
2 <-- CCEV_PROCEEDING (with Busy IE)
3
cc_SendMsg( )
(SndMsg_Intrude)
-->
--- INTRUSION
SUCCEEDED
---
4 <-- CCEV_CONNECTED
--- INTRUSION FAILED ---
5 <-- CCEV_DISCONNECT