Dialogic 05-0867-005 Table Top Game User Manual


 
sends a non-Call State related ISDN message to the network cc_SndMsg( )
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Table 27. ISDN Message Types for cc_SndMsg( )
All Protocols Custom BRI 5ESS only DPNSS only
SndMsg_Congestion SndMsg_Drop SndMsg_Divert
SndMsg_Facility SndMsg_DropAck SndMsg_Intrude
SndMsg_FacilityAck SndMsg_DropRej SndMsg_NSI
SndMsg_FacilityRej SndMsg_Redirect SndMsg_Transfer
SndMsg_Information SndMsg_Transit
SndMsg_Notify
SndMsg_Status
SndMsg_StatusEnquiry
SndMsg_UsrInformation
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Cautions
None
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Example
#include <windows.h> /* For Windows applications only */
#include <stdio.h>
#include <errno.h>
#include srllib.h
#include dtilib.h
#include cclib.h
/* FUNCTION PROTOTYPES */
void InitSndMsgBlk(); /* fills in the information element to send */
void main()
{
LINEDEV devhdl = 0;
CRN crn = 0;
char *devname = dtiB1T1;
IE_BLK ie_blk; /* Info elem block pointer for SndMsg() */
.
.
.
/* open the ISDN line device */
if ( cc_Open(&devhdl, devname, 0)<0)
{
printf(Error opening device: errno = %d\n, errno);
exit(1);
}
/* wait for the incoming call */