Learning Resources LER 6226 Baby Toy User Manual


 
estimates and then have one student reach into the hat to see how
many large rabbits he or she can pull out. Count and compare the
actual amount with the estimated guess. Repeat this activity using only
the small rabbit counters.
Data Analysis and Probability
Graph it
Pull ten (or twenty or more) rabbits out of the hat and sort the rabbits
by color or by size. Line up the rabbit counters to simulate a graph.
Then, make a graph on paper that shows the results.
Rabbit Tallies
Show students that you are placing nine orange rabbits and one purple
rabbit into the hat. Then ask the students, “When I reach into the hat,
what color rabbit do you think is most likely to get pulled out of the
hat?” Discuss responses from students, then pull one rabbit out of the
hat and make a tally mark for the color. Put the rabbit back in the hat
and pull another rabbit out. Continue pulling rabbits and tallying for 10
pulls. Discuss the results.
Repeat this activity using different combinations of rabbits.
Math-a-Magician Game
Start the game with all the rabbit counters in the hat. Players reach into
the hat and take out 10 rabbits each. Place the hat back in the center of
the playing area and place the spinner next to the hat. The object of
this game is to be the first player to put all your rabbits back in the hat.
The youngest player goes first. Player 1 spins and then puts one rabbit
back in the hat that matches the color on the spinner.
Player 2 spins and puts one rabbit back in the hat that matches the color
on the spinner.
Play continues with players choosing a spinner and putting a rabbit back
in the hat. If a player does not have any rabbits that matches the
spinner color, find a player with that color rabbit and put it into the hat.
The first player to put all the rabbits back in the hat is the winner!
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