Learning Resources LER 1100 Baby Toy User Manual


 
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The Hip Hoppin’ Hundred Mat is a great hands-on math tool that will get all
your students movin’ and groovin’ with math! This mat features a multitude
of math concepts, including: addition, subtraction, number sense, number
patterns, and much more. Play activities and games with the whole class or
small groups.
Contents:
Vinyl mat, 54 game markers, 2 inflatable number cubes,
Activity Guide.
Caution: Mat may become slippery when wet. Wearing shoes is recommended
to avoid slippage.
Fast and Fun Ideas
Fast Find
Say a number and see how fast students can find it on the Hundred Mat.
For an added challenge, give a clue to a secret number and see how fast
students can find that number. For example, “This number is 4 more
than 78.”
Number Patterns
Have students search for number patterns on the Hundred Mat. Lead
students to discover the patterns for addition and subtraction. For example,
have students compute 4 + 8 = ? Then, find 14 + 8, 24 + 8, 34 + 8, and so on.
Make sure that students focus on the pattern. Challenge students to
compute subtraction problems and search for patterns.
Make 100
Place a ring around any number on the Hundred Mat. Challenge students to
figure out how many more will make 100.
Groovin’ Games to Play
Rock and Roll to 100
Number of players:
Two players or two teams
Game components:
Game mat, 1 green marker, 1 orange marker,
1 inflatable number cube
Each player (or team) chooses one color ring to serve as a marker for the
game. Each player places a ring on the number
1
. Player 1 rolls the number
cube and moves that many spaces on the Hundred Mat. Player 1 then needs
to announce the addition fact that was just completed. For example, if the
number was 5, the player would say, “1 plus 5 equal 6.” The next player rolls
the number cube and performs the same process as the first player. The first
player (or team) to reach 100 wins. Players (or teams) must land exactly on
100
to win.
Rock and Roll to 0
Follow the same basic game play as Rock and Roll to 100. However, to start
this game, all players place markers on the
100
square. Players take turns