Learning Resources LER 1183 Table Top Game User Manual


 
player who has the most cards at the end of the
game wins.
For emerging readers, play the preceding game
with the purple-bordered cards. Find the missing
alphabet cookie. The player who has the most
cards at the end of the game wins.
Game 2 — Three in a Row
2–4 Players • Ages 4+ / Grades: PreK+
Setup: Pass out two cards with orange borders to
each player. Use the number spinner. Make sure all
cookies are in the jar.
How to Play:
Spin the number spinner.
If you spin a 1 or a 2, take that number of
alphabet cookies out of the jar. If the alphabet
cookies match letters on one of your cards,
place it the cookies over those letters.
If the spinner lands on put back, put one cookie
back in the cookie jar.
If the spinner lands on trade, either put one
cookie back in the cookie jar and take a new
one, or trade cookies with another player.
• The rst player to match all the letters on one
card wins.
Variation: Try playing with the uppercase (blue) side
of the alphabet cards facing up.
Game 3 — Fill in the Missing Letter
2–4 Players • Ages 4+ / Grades: PreK+
Setup: Pass out three cards with red borders to each
player. Use the number spinner.
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