Fisher-Price 77807 Baby Toy User Manual


 
9
• If your child speaks too loud, too soft, too soon, or the
chosen name is unclear, the voice prompt may say:
“Too loud. Please try again.”; or “Too soft. Please try
again.”; or “Too soon. Please try again.”; or “What did
you say?”
Again, your child says: “Rocket.”
• If the P.P.T. does not recognize the name after three
tries, the voice prompt says: “Training - your dog’s
name failed.” If this happens, please press the Name
Button again and start the new name programming
process again.
• When new name programming is successful, the voice
prompt will ask your child to repeat the name a second
time. “Please repeat your dog’s name.”
• Your child now needs to repeat the dog’s new name
again in a clear, normal voice.
Your child says: “Rocket.”
• If the repeated name is not recognized, the voice
prompt will repeat the request.
• When new name programming is complete, the voice
prompt will tell you that training is complete, and you will
hear the name of the dog in your child’s voice. “Training
Rocket complete.”
Oops, if you make a mistake…
To erase a programmed name:
• Open the Program Switch Door. Make sure the
Program Switch is on Trainer 1 or Trainer 2
depending on which programmed name you’d
like to erase.
• Press and hold the Name Button for five seconds,
until the voice prompt says, “Command erased.”
N
N
EXPERT TRAINER (6+ YEARS)
Congratulations!
Naming your dog is now
complete! Now, fill in
the chart on page 13
with your child(ren)’s
programmed new name.
Hint
If your child is having
trouble programming a
new name, try program-
ming a name with multiple
syllables. For example,
instead of programming
the name “Spot”, try
programming the name
“Buddy”.